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Race all 15 checkers around the board and bear them off. Hit lone blots, build points, and mind the doubling cube. You are the light checkers, moving top-right → bottom-right.
Turn —Cube ×1Off 0/15Wins 0Best 0
BAR
AI OFF
0
YOU OFF
0
Tap a difficulty to start.
🎲
Backgammon
Full rules: hit blots to the bar, re-enter before moving, bear off all 15. Offer the doubling cube before you roll — once per game.
TAP TO START
✌️ Double offered!
How to play
You are the light checkers. You move from point 24 (top right) counter-clockwise down to point 1 (bottom right), then bear off.
Tap 🎲 Roll, then tap one of your checkers and tap a glowing destination. Doubles give you 4 moves.
Land on a lone enemy checker (blot) to send it to the bar. Checkers on the bar must re-enter before anything else moves.
Once all 15 are in your home board (points 1–6), you can bear off — tap the checker, then tap the YOU OFF tray. Exact roll bears off; a higher roll takes your highest checker.
Doubling cube: before rolling, tap ✌️ Double (once per game) to double the stakes. The AI accepts if it rates its chances at 25%+ — if it declines, you win immediately. Beware: the AI can double you too.
First to bear off all 15 wins. Sound is off by default — tap 🔊 to enable.